var FATRANG

IF TgtID $= "HOSTILE" THEN {
	if AttackRng == 0 then {
		IF NOT FATRANG THEN {
;			FATRANG = 1
			SteerAbeam
		} ENDIF
	} elseif AttackRng < tgtrng then {
		SETPRIORITY 253 INTERCEPT
		SetSpd MaxSpd
	} else {
		SetSpd ( MaxSpd * 0.75 )
		SETPRIORITY 253 STEERTO
		SETPRIORITY 254 attackbest
	} endif
} endif

IF TgtID $= "UPD" THEN {
	SetSpd ( MaxSpd * 0.75 )
	SteerTo
} Endif	
