Cytat: |
AMMO_NONE = 0 (lub brak wpisu "Equipment = E EquipmentIndex : 0 ;")
AMMO_BOMB = 1 AMMO_TORPEDO = 2 AMMO_DEPTHCHARGE = 3 |
Cytat: |
["DiveBomber"] = {
[1] = { ["ClassID"] = 158, --val ["EquipmentID"] = 1, }, [2] = { ["ClassID"] = 159, --judy ["EquipmentID"] = 1, }, [3] = { ["ClassID"] = 154, --oscar ["EquipmentID"] = 1, }, [4] = { ["ClassID"] = 150, --zero ["EquipmentID"] = 1, }, }, ["TorpedoBomber"] = { [1] = { ["ClassID"] = 162, --kate ["EquipmentID"] = 1, }, [2] = { ["ClassID"] = 167, --betty ["EquipmentID"] = 2, }, [3] = { ["ClassID"] = 166, --nell ["EquipmentID"] = 2, }, |
Cytat: |
entity "Ki-43 Oscar" (PlaneSquadronGen) {
localframe -0.4868 -0.4226 -0.7645 0.0000 -0.2270 0.9063 -0.3565 0.0000 0.8435 0.0000 -0.5372 0.0000 2396.0103 500.0000 7493.0698 1.0000 ; template "Japan\AIR\Ki-43 Oscar" ; properties (Common, GameUnit, PlaneSquadronWNavpoint, Command) { "Command" { CommandTarget = R "" ; } Equipment = E EquipmentIndex : 1 ; Crew = E CrewXPLevels : Veteran ; HomeBase = R "" ; Party = E Party : Japanese ; Race = E Races : Japan ; Type = E PlaneClasses : Oscar ; Velocity = F 400.0000 ; WingCount = E PlaneWingCount :" 5" ; } } |